
The animation and game development subsector is expected to grow its revenue by 7.3 percent to 12.3 percent by 2022, highest among the subsectors in the IT-business process management (IT-BPM) industry.
The recalibrated targets of the IBPAP and the Everest Group showed the industry’s overall projected growth would translate into revenue generation of between $29 billion to $32 by 2022 for a Compound Annual Growth Rate (CAGR) for the period 2019 to 2022.
Read more in Manila Bulletin